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Backyard monsters unleashed android
Backyard monsters unleashed android




backyard monsters unleashed android

"One of the biggest mistakes start-ups make is they lose their focus, so we felt like fighting a war on many fronts was not the best idea and that we should really focus on what was working. What we didn't want to simplify was the gameplay." So we started thinking of ways we could bring Kixeye games to mobile without diluting everything to the point of being super flavorless and not consistent with our brand." "For the purpose of focus, we've stayed away from mobile, although we've always been fans of mobile.

backyard monsters unleashed android

The studio brought on Caryl Shaw to be the executive producer of Backyard Monsters: Unleashed for mobile. Her role is to ensure that all the strategy and design of Backyard Monsters is brought over to mobile platforms so that the game is appropriate for those platforms without losing the experience that Barber says "really satisfies RTS and RPG players." Shaw had previously worked on mobile titles at ngmoco and was at Maxis before that. "What we wanted to simplify was the user experience. What we didn't want to simplify was the gameplay.

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That's what we've tried to do with Backyard Monsters," Shaw told Polygon. We're absolutely trying to make the experience one that is fun, really accessible to people, and the things we've changed have mostly been with an eye toward making shorter gaming sessions." "We're not trying to dumb down our gameplay. In a demo fo the game that Polygon played, we were shown that all the strategic elements from the browser version of the game remained intact - the user interface was the main thing that was different. In Backyard Monsters: Unleashed, players build fortresses in their backyards and guard it with walls, lasers, traps and other reinforcements to keep enemies out.






Backyard monsters unleashed android